As a senior animator I joined Fuel/Razorfish?'s Los Angeles office in 1995. Their animation department grew from a few Macintoshes to a sought after global digital facility. My work there spanned TV, film, HD, and broadband. I was involved in many facets of both live action production and post often supervising visual effects and leading larger teams of animators where appropriate. The 2000 Winter X-Games broadcast package was recognized with my first Emmy.
In 2001 I left Razorfish to pursue freelancing and other challenging work. When not working, you may find me above buzzing around the skies of Southern California pursuing a love of flight or in uniform serving for the civil air patrol.
A graduate of California'?s State University at Northridge, I received my BA Degree in Media Management from the School of Radio Television and Film.
1999 - Emmy, Outstanding Achievement in Graphic Design, "X-Games"
2001 - Type Directors Club Award
2001 - BDA GOLD, ESPN "X-Games"
2002 - Emmy (nomination), Graphic Design, "X-Games"
2002 - BDA, ESPN Summer "X-Games"
2008 - Winner of Intel's "Digital Drag Race" competition
2009 - Key Art, (nomination)
2010 - "Lilac Wine" wins Blind's art director Vanessa an Emmy
2011 - "Audi" selected for the 20th AICP show design category
2013 - "Sparks" Best Visual Effects, Louisiana International Film Festival
Download a PDF version of my resume. Please refer to the news tab for the most current info.
Posted on 8 January 2015 | 8:05 pm
Posted on 23 October 2014 | 6:23 am
Posted on 2 June 2014 | 10:00 pm
Posted on 29 November 2013 | 4:17 am
Posted on 2 November 2013 | 3:24 am
Well, I got married in May and have been working with the talented crew at Sideshow Productions over the past year doing more toy commercials than I can count. What does this all mean? I still like to play! However, the toys just keep getting more expensive.
Posted on 4 May 2012 | 6:23 am
Posted on 12 June 2011 | 8:05 pm
Posted on 18 March 2011 | 6:52 pm
Visit the site.
Posted on 18 March 2011 | 6:47 pm
Posted on 18 March 2011 | 6:38 pm
Visit the site.
Posted on 18 March 2011 | 6:36 pm
Posted on 18 March 2011 | 6:33 pm
Visit the site.
Posted on 31 October 2009 | 12:00 am
Just finished a new holiday spot for Glade with Blind and a Common Thread. This spot was especially challenging for the schedule. The thirty second spot was shot in one 18 hour day utilizing a portable motion control rig and a Sony F35 camera. Latter, the plates were all aligned and on-set HDI imagery processed for the integration of CG elements and the final compositing.
Posted on 9 September 2009 | 11:59 pm
Posted on 16 July 2009 | 11:59 pm
Just cut a new demo reel of what I've been up to in 2009 thus far. It features work for the 2009 CinemaExpo and the Monsters vs Aliens iPhone app.
Posted on 24 June 2009 | 11:58 pm
"This reel, by far, was the best we've ever done"-Paul Hanneman, Fox Int'l President. Another year, and another great success.
Posted on 1 May 2009 | 11:57 pm
Posted on 17 March 2009 | 11:56 pm
The task - recreate Bob from Monsters vs Aliens bringing him to life for Avatar Lab's new iPhone App. Mission acomplished! You can now download him from the apple app store.
Posted on 18 November 2008 | 12:56 am
East coast versus West Coast motion graphics. I particapted in the event promoting the new Intel i7 processor and CS4 in San Fransisco.
Posted on 21 September 2008 | 11:55 pm
I just finished working with Pactitle on the new Dream Work's film "Eagle Eye" in theatres this Friday. This was an interesting job. Unfortunately, I don't get screen credit for being the villain. Go see the movie! It's even in IMAX.
Posted on 18 February 2008 | 12:55 am
It's not just a theme for a website, yesterday in accordance with FAR 61.123 I offically became a commercial pilot after a 2 hour test flight. To top it off, I got a new hanger at Whiteman airport for my aircraft.
Posted on 18 January 2008 | 12:54 am
Too often I animate something and am latter asked, "Oh, by the way, can we get more tails? and it should animate too." Gerr... knowing this, one of my favorite little expressions comes to the rescue. loopOutDuration(type = "continue") Lets say you have some type driffting back in scale. You probably had set two scale keyframes. Adding this expression will keep that scale going indefinetly no matter how long you make the comp. Ofcoarse, it's not limited to just scale.
Posted on 17 January 2008 | 12:53 am
Have you noticed the camera position keyframes in AE are of the standard linear type? The X,Y and Z axesis are all tied together. But what if you want to make a camera move where the camera booms forward easing only in one axis? Use the little known "Seperate XYZ Position" effect found under the Animation Presets - Transform. Apply it to a null layer and then link your camera to it. Walla! You now have spereate XYZ graphs to edit to your camera's delight.
When working on site with your equipment, I work according to the standards of the CA Department of Industrial Relations and bill accordingly. I do ask for "off street" parking so I can be focused on my work and not worry about feeding a meter.
I prefer to work from my own studio when applicable. I am much more linent with the time spent working as I do not have the commute and am working on top-notch equipment setup with the specific applications I use. I support a fast internet connection and can share desktop and media remotely. I do ask that you provide FTP access for the sharing of media files.
Please inquire for specifics which may include any special equipment requirements.
Please contact me for my availability and day rates. I invoice every two weeks with standard 30 day terms.
I'm always interested in entertaining the idea of going back on staff somewhere. It would have to be the right fit. If you think you might be that, just ask.
This is just a smattering of the identities I've helped contribute to visualizing. In essence, it's all about communicating the intangible in a memerable and visibly effective way.